3D Art of the Week: Stop Right There, Criminal Scum!
About the Artist
Antoine Zavagno is a 3D character artist from Paris, France.
The Artwork
"Stop right there, criminal scum!" is a characterful model based on artwork by Victor Titov. Antoine used ZBrush for modeling and Marmoset Toolbag for rendering, with Photoshop providing an assist.
The Process
What attracted me to this piece was the sketchy and imperfect side of the drawing. It’s also the part I had the most fun with; not questioning every brushstroke and keeping some of my mistakes in was very relaxing.
Tools Used
- ZBrush for sculpting and texturing
- Marmoset Toolbag for rendering
- Photoshop for assistance
What I Learned
What I learned during this project is to leave room for mistakes and imperfections. An imperfect image doesn’t necessarily mean a bad image.
Conclusion
Antoine’s "Stop right there, criminal scum!" is a great example of how limiting oneself to a few software packages can lead to a faster and more enjoyable creative process. By embracing imperfections and mistakes, artists can create unique and interesting pieces that showcase their skills and style.
Frequently Asked Questions
Q: What inspired Antoine’s artwork?
A: The artwork is based on one of Victor Titov’s great sketches.
Q: What software did Antoine use to create the artwork?
A: Antoine used ZBrush for modeling and Marmoset Toolbag for rendering, with Photoshop providing an assist.
Q: What did Antoine learn from this project?
A: Antoine learned to leave room for mistakes and imperfections, and that an imperfect image doesn’t necessarily mean a bad image.
Q: Where can I find more of Antoine’s work?
A: Check out Antoine’s ArtStation.

