Fans Hold Out Hope for Titanfall 3, But Indie Developer Takes Matters into Their Own Hands
Recent Rumors and Fan Expectations
Fans continue to hold out hope for Titanfall 3, but it’s not clear if we’ll ever see it. Recent rumors suggest a sequel to the first-person shooter is being built in Unreal Engine 5 with multiple modes and live service features, but with Respawn working on Apex Legends and Star Wars Jedi 3, it’s hard to get excited. The wait has been almost a decade long, and fans are starting to lose hope.
Indie Developer Takes the Reins
In the meantime, an indie developer, Emerson Phillips, has grown tired of the wait and decided to take matters into their own hands. He used Unreal Engine to make a prototype game billed as Titanfall x The Finals, and fans love it. Phillips is the founder of Australia-based Tetra Studios, known for Triton XR: Reality Warfare. Titanfall is one of the most influential games on his career as a technical designer, and he always craved FPSs with this level of movement fluidity.
Project Shatterpoint
Emerson’s prototype game, dubbed Project Shatterpoint, is a Titanfall-inspired game that focuses on movement fluidity and destruction. He used an Infima Games pack for the basic structure and animations, reworking networking systems for rapid movement and updating the code for combat. He plans to replace the assets if he moves forward with the game. The destruction mechanics are particularly impressive, with the use of a Mesh Boolean protocol allowing for holes to be carved at any point in any object.
Gameplay Demo and Playtesting
You can see a one-minute gameplay demo in the video above, and fans are loving the concept, from the EPG destruction to the reused Titanfall 2 grapple sound effect. Emerson is now validating his prototype and invites fans to sign up to playtest at the Tetra Studios site.
Technical Details
- Emerson used Unreal’s own Chaos system for destruction but found performance suffered, opting for a Mesh Boolean protocol instead.
- He’s researching to see if building collapsing is possible.
- The game uses Unreal Engine, with Phillips citing its ease of use and powerful features.
Conclusion
While it’s unlikely that Respawn will release Titanfall 3 anytime soon, Emerson’s prototype game shows that fans can still get their fix of Titanfall-like gameplay. Project Shatterpoint is an impressive feat, considering it was made in just 10 days. We’ll be keeping an eye on the game’s development and see if it moves forward.
Frequently Asked Questions
Q: Will Emerson’s game be the same as Titanfall 3?
A: No, while the game is inspired by Titanfall, it’s a separate project and not a direct sequel to Titanfall 3.
Q: Can I play Project Shatterpoint?
A: Yes, you can sign up to playtest the game at the Tetra Studios site.
Q: How long did it take to make the game?
A: The prototype game was made in 10 days.
Q: Is the game available for download?
A: Not yet, but fans can sign up to playtest the game and see the gameplay demo on YouTube.
Q: Will the game be released as a commercial product?
A: Emerson is still validating the prototype and hasn’t announced any plans for a commercial release yet.