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Warhammer 40,000: Epic Scale Battles

Space Marine 2 Began with Miniatures Dmitry Grigorenko, game director at Sabre Interactive, begins by explaining the process of making Warhammer 40,000: Space Marine 2,...

Piglet’s Fearsome Fixation

Gaming in the Early 2000s: Unintentional Horror in Piglet's Big Game Retro Gaming at Its Best Gaming in the early 2000s was a completely different world...

Tablet, Laptop, or Something in Between?

Huawei MatePad Pro Papermatte Edition Review Design & Build If you’re used to handling a tablet, the weight of the MatePad Pro can come as a...

Dungeons & Dragons Turns 50

Dungeons & Dragons Turns 50 This month, we celebrate the art of Dungeons & Dragons, now in its 50th year! We have insight from some...

Exclusive Metal Hurlant Excerpt on Kickstarter

Fifty Years of Iconic Sci-Fi: Metal Hurlant Returns A Legendary Anthology Revived Fifty years after its debut in France, the seminal sci-fi anthology Metal Hurlant is...

Unreal Engine 5.5: Top 5 Features

Mobile Game Development Unreal Engine, in most people's estimations, has always played second fiddle to Unity in the realm of mobile game development. Epic Games...

It Needs to Feel Like Magic

What do Rings of Power, The White Lotus, and Time Bandits Have in Common? As well as being some of the biggest TV shows of...

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