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Everyone thinks they know what a lightsaber looks like, but now I really know

The Making of a Lightsaber: A Journey of Visual Effects

A World of Details

One of the most iconic elements of all things Star Wars is the lightsaber. Everyone knows what a lightsaber looks like, right? Well, so did Chris McLaughlin, Visual Effects Supervisor at DNEG, before he went to work on creating the VFX for Disney+ series Star Wars: Skeleton Crew, and then he was taught what really makes a lightsaber look like, well… a lightsaber.

The Importance of Collaboration

Chris identifies the value of working with Chris Balog, Associate Visual Effects Supervisor at Lucasfilm, saying that, "It was good to get Chris’ input on the detail of the lightsabers. Everyone thinks they know what a lightsaber looks like, but now I really know. There was a very specific look: it’s about the amount of blur, the frequency of flashing and the colour of it. Our lightsaber in Skeleton Crew was slightly purple with a hint of cyan and blue to it."

A Connection to the Past

Indeed, Chris observes a connection with an earlier Star Wars production, explaining how "In Star Wars: The Force Awakens, the Kylo Ren lightsaber had a kind of cross hilt, and it looked like it’s almost malfunctioning. Ours wasn’t quite as handmade as that, but the frequency of the flashes were definitely loosened up a bit".

The Creative Process

For its work in a galaxy far, far away, visual effects studio DNEG took a crew of about 800 artists on a journey to create animation and environment elements in three episodes of the latest TV serial, Star Wars: Skeleton Crew, one of the best TV shows for VFX.

Working with John Knoll

The studio’s work is featured in episodes 4, 7 and 8 of the show. Chris tells me how working on Star Wars for DNEG was a great opportunity, as this universe traditionally has been kept close to hand at ILM. "Creatively, Star Wars has traditionally been ILM’s playground and so it was a great opportunity for DNEG to get involved," he says.

The Role of Production Visual Effects Supervisor

Of the creative process for Skeleton Crew, Chris notes that he worked with Production Visual Effects Supervisor John Knoll, who has worked on Star Wars VFX since Star Wars: Episode I – The Phantom Menace. "Having John Knoll at the helm, and leading from the front, was important," reflects Chris. "We did reviews with him every week. He would share individual shots from other episodes for reference; but, because of project secrecy we were working in a bit of a bubble, even internally."

Conclusion

The making of a lightsaber is a journey of visual effects that requires collaboration, attention to detail, and a deep understanding of the Star Wars universe. Through the work of DNEG and other VFX studios, we can experience the magic of Star Wars in a way that is both familiar and new.

FAQs

Q: What is the specific look of a lightsaber?
A: According to Chris McLaughlin, it’s about the amount of blur, the frequency of flashing and the colour of it.

Q: How does the lightsaber in Star Wars: Skeleton Crew differ from others?
A: It’s slightly purple with a hint of cyan and blue to it, and has a different frequency of flashing.

Q: Who works on visual effects for Star Wars?
A: Visual effects studios such as DNEG, ILM, and others, working closely with production visual effects supervisors like John Knoll.

Q: What is the creative process like for working on a Star Wars production?
A: It involves collaboration, attention to detail, and a deep understanding of the Star Wars universe, as well as close work with production visual effects supervisors like John Knoll.

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