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Rust is a systems programming language renowned for its safety, performance, and concurrency, featuring a rich and unique set of language constructs. This article introduces Rust’s core capabilities through 24 concise code examples.

Pattern Matching

Rust’s match expression implements pattern matching, allowing you to check whether a value fits a series of patterns.

let number = Some(42);
match number {
Some(x) => println!(“The number is {}”, x),
None => println!(“There is no number”),
}

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This code demonstrates how to use the match expression to handle different cases of the Option type.

Ownership and Lifetimes

With lifetime parameters, Rust ensures that references remain valid and avoids dangling pointers.

fn longest y.len() { x } else { y }
}

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This function takes two string slices and returns the longer one. The lifetime ‘a guarantees that the returned reference is valid.

Generics

Generics allow functions and structs to be defined without specifying exact types.

fn largest(list: &[T]) -> T {
list.iter().cloned().max_by(|a, b| a.partial_cmp(b).unwrap()).unwrap()
}

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This generic function largest finds the maximum value in a list of any type that implements the PartialOrd and Copy traits.

Traits

Traits are similar to interfaces, defining a set of methods that can be implemented.

trait Summary {
fn summarize(&self) -> String;
}

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The Summary trait can be implemented by any type to provide a textual summary of the object.

Type Casting

Rust provides several ways to perform type conversions.

let decimal: f64 = 6.0;
let integer: i32 = decimal as i32; // Explicit type conversion

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This code shows how to explicitly convert a value of type f64 to i32.

Error Handling

Rust uses the Result type to handle potential errors.

fn divide(a: f64, b: f64) -> Result {
if b == 0.0 {
Err(“Cannot divide by zero”.to_string())
} else {
Ok(a / b)
}
}

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This divide function returns an error when the divisor is zero.

Iterators

Iterators are a powerful abstraction in Rust for handling sequences.

let a = [1, 2, 3];
let mut iter = a.iter();
while let Some(&item) = iter.next() {
println!(“{}”, item);
}

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This code traverses an array using an iterator.

Closures

Closures are anonymous functions in Rust.

let list = vec![1, 2, 3];
let even_numbers: Vec = list.into_iter().filter(|&x| x % 2 == 0).collect();

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Here, a closure is used to filter out even numbers from a Vec.

Async Programming

Asynchronous code allows a program to perform other tasks while waiting for I/O operations.

async fn fetch_data() -> Result {
// Code to fetch data asynchronously
Ok(())
}

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This fetch_data function is asynchronous and can be called within an async runtime.

Smart Pointers

Smart pointers are pointers with additional capabilities and dynamic behavior.

use std::rc::Rc;
let a = Rc::new(5);
let b = Rc::clone(&a);

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Here, Rc is a reference-counted smart pointer, allowing multiple owners of the same data.

Threads

Rust’s std::thread module provides capabilities to create and manage threads.

use std::thread;
let handle = thread::spawn(|| {
println!(“Hello from a thread!”);
});
handle.join().unwrap();

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This code spawns a new thread and prints a message within it.

Channels

Channels are a mechanism in Rust for communication between threads.

use std::sync::mpsc;
let (tx, rx) = mpsc::channel();
tx.send(“Hello”).unwrap();
let message = rx.recv().unwrap();

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A channel is created here to pass messages between threads.

Atomic Types

Atomic types provide thread-safe shared state.

use std::sync::atomic::{AtomicUsize, Ordering};
let count = AtomicUsize::new(0);

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AtomicUsize is an unsigned integer that can be safely used in multi-threaded contexts.

Conditional Compilation

Conditional compilation allows different code to be compiled depending on the platform or configuration.

#[cfg(target_os = “windows”)]
fn is_windows() -> bool {
true
}

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This attribute macro enables the is_windows function only when the target operating system is Windows.

Macros

Macros are a powerful feature in Rust that allow code to generate code.

#[macro_use]
extern crate serde_derive;

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Here, the serde_derive macro simplifies the writing of serialization and deserialization code.

Modules and Packages

The module system allows organizing code into a hierarchical structure.

mod my_module {
pub fn do_something() {
// …
}
}

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my_module is a module within the current file and contains a function do_something that can be accessed from outside.

Feature Gates

Feature gates are a way to prevent certain features from being misused.

#![feature(untagged_unions)]

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This attribute macro enables the experimental untagged_unions feature that is not yet stable in Rust.

Memory Allocation

Rust allows customization of memory allocators.

use std::alloc::{GlobalAlloc, Layout};
struct MyAllocator;
unsafe impl GlobalAlloc for MyAllocator {
unsafe fn alloc(&self, _layout: Layout) -> *mut u8 {
// …
}
}

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Here, a custom global allocator MyAllocator is defined.

Raw Pointers

Raw pointers offer low-level memory control.

let mut v = vec![1, 2, 3];
let ptr: *mut i32 = v.as_mut_ptr();

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This code gets a raw pointer to a Vec, allowing direct manipulation of its internal integers.

Unions

Unions allow different data types to share memory.

union MyUnion {
i: i32,
f: f32,
}

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MyUnion can store either an i32 or an f32, but only one at a time.

Enums

Enums in Rust are used to represent a type that can be one of several variants.

enum Message {
Quit,
Move { x: i32, y: i32 },
Write(String),
}

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The Message enum can be Quit, a Move with coordinates, or a Write containing a string.

Destructuring

Destructuring allows extracting values from structs or tuples.

let (x, y, z) = (1, 2, 3);

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This destructures the tuple to simultaneously create three variables.

Lifetime Elision

Rust’s compiler can automatically infer lifetimes in certain cases.

fn borrow *y { x } else { y }
}

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In this function, the compiler can automatically infer the lifetime parameters.

Inline Assembly

Inline assembly allows embedding assembly instructions within Rust code.

// Requires specific architecture and environment setup
unsafe {
asm!(“nop”, options(nomem, nostack));
}

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This code uses the asm! macro to insert a nop (no operation) instruction.

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