How I Create a Pokémon Illustration: A Step-by-Step Guide
01. Set up your Photoshop canvas and collect necessary references
Create a new canvas with a resolution of 5,000 x 5,000 pixels at 300 DPI. Use PureRef, a free tool, to collect and keep track of visual references for your project.
02. Create design sketches
Use Lasso tool to create the edges of the character, and experiment with different poses and expressions. Take your time to find a dynamic and original pose.
03. Keep your silhouette balanced
Use the Lasso tool to create the silhouette, ensuring it is balanced and visually appealing. A good silhouette will help with movement and posing of the character.
04. Apply local colors
Add subsurface scattering to the character’s skin, leaves, and plants to give them a more realistic and stylized appearance. This step helps to show how light affects the character.
05. Complement the character with a surface, shadows, and details
Add a surface under the character’s feet, plants, and other elements to create a cohesive illustration. This step helps to complete the character’s environment.
06. Adjust in post-production
Make general color corrections, use Color Dodge or Hard Light blend modes, and adjust highlights to create a strong overall atmosphere in the illustration.
07. Apply final filters
Use the High Pass filter and Soft Light blend mode to enhance the illustration’s details and overall sharpness. Lower the opacity to achieve a subtle effect.
Conclusion
In this article, we have walked through the step-by-step process of creating a Pokémon illustration using Photoshop. From setting up the canvas to applying final filters, we have covered the key elements to bring a character to life. Remember to experiment, take your time, and have fun with the process.
Frequently Asked Questions
Q: What is the recommended resolution for a digital illustration?
A: A resolution of 5,000 x 5,000 pixels at 300 DPI is recommended.
Q: What tool do you use to create the silhouette of the character?
A: The Lasso tool is used to create the silhouette.
Q: How do you add subsurface scattering to the character’s skin?
A: This is achieved by adding subsurface scattering to the skin, leaves, and plants to give them a more realistic and stylized appearance.
Q: What is the purpose of using the High Pass filter?
A: The High Pass filter is used to enhance the illustration’s details and overall sharpness.

