In 1985, the Innovative Design Fund placed an ad in Scientific American offering up to $10,000 to support clever prototypes for clothing, home decor, and textiles. William Freeman PhD ’92, then an electrical engineer at Polaroid and now an MIT professor, saw it and submitted a novel idea: a three-sided zipper. Instead of fastening pants, it’d be like a switch that seamlessly flips chairs, tents, and purses between soft and rigid states, making them easier to pack and put together.
Freeman’s blueprint was much like a regular zipper, except triangular. On each side, he nailed a belt to connect narrow wooden “teeth” together. A slider wrapping around the device could be moved up to fasten the three strips into place, straightening them into a triangular tube. His proposal was rejected, but Freeman patented his prototype and stored it in his garage in the hopes it might come in handy one day.
Nearly 40 years later, MIT Computer Science and Artificial Intelligence Laboratory (CSAIL) researchers wanted to revive the project to create items with “tunable stiffness.” Prior attempts to adjust that weren’t easily reversible or required manual assembly, so CSAIL built an automated design tool and adaptable fastener called the “Y-zipper.” The scientists’ software program helps users customize three-sided zippers, which it then builds on its own in a 3D printer using plastics. These devices can be attached or embedded into camping equipment, medical gear, robots, and art installations for more convenient assembly.
“A regular zipper is great for closing up flat objects, like a jacket, but Freeman ideated something more dynamic. Using current fabrication technology, his mechanism can transform more complex items,” says MIT postdoc and CSAIL researcher Jiaji Li, who is a lead author on an open-access paper presenting the project. “We’ve developed a process that builds objects you can rapidly shift from flexible to rigid, and you can be confident they’ll work in the real world.”
Why zippers?
Users can customize how the fasteners look when they’re zipped up in CSAIL’s software program; they can select the length of each strip, as well as the direction and angle at which they’ll bend. They can also choose from one of four motion “primitives” to select how the zipper will appear when it’s zipped up: straight, bent (similar to an arch), coiled (resembling a spring), or twisted (looks like screws).
The Y-zipper that results will appear to “shape-shift” in the real world. When unzipped, it can look like a squid with three sprawling tentacles, and when you close it up, it becomes a more compact structure (like a rod, for instance). This flexibility could be useful when you’re traveling — take pitching a tent, for example. The process can take up to six minutes to do alone, but with the Y-zipper’s help, it can be done in one minute and 20 seconds. You simply attach each arm to a side of the tent, supporting the structure from the top so that the zipper seemingly pops the canopy into place.
This seamless transition could also unlock more flexible wearables, often useful in medical scenarios. The team wrapped the Y-zipper around a wrist cast, so that a user could loosen it during the day, and zip it up at night to prevent further injuries. In turn, a seemingly stiff device can be made more comfortable, adjusting to a patient’s needs.
The system can also aid users in crafting technology that moves at the push of a button. One can attach a motor to the Y-zipper after fabrication to automate the zipping process, which helps build things like an adaptive robotic quadruped. The robot could potentially change the size of its legs, tightening up into taller limbs and unzipping when it needs to be lower to the ground. Eventually, such rapid adjustments could help the robot explore the uneven terrain of places like canyons or forests. Actuated Y-zippers can also build dynamic art installations — for example, the team created a long, winding flower that “bloomed” thanks to a static motor zipping up the device.
Mastering the material
While Li and his colleagues saw the creative potential of the Y-zipper, it wasn’t yet clear how durable it would be. Could they sustain daily use?
The team ran a series of stress tests to find out. First, they evaluated the strength and flexibility of polylactic acid (PLA) and thermoplastic polyurethane (TPU), two plastics commonly used in 3D printing. Using a machine that bent the Y-zippers down, they found that PLA could handle heavier loads, while TPU was more pliable.
In another experiment, CSAIL researchers used an actuator to continuously open and close the Y-zipper to see how long it’d take to snap. Some 18,000 cycles of zipping and unzipping later, they finally broke. Y-zipper’s secret to durability, according to 3D simulations: its elastic structure, which helps distribute the stress of heavy loads.
Despite these findings, Li envisions an even more durable three-sided zipper using stronger materials, like metal. They may also make the zippers bigger for larger-scale projects, but that’s not yet possible with their current 3D printing platform.
Jiaji also notes that some applications remain unexplored, like space exploration, wherein Y-zipper’s tentacles could be built into a spacecraft to grab nearby rock samples. Likewise, the zippers could be embedded into structures that can be assembled rapidly, helping relief workers quickly set up shelters or medical tents during natural disasters and rescues.
“Reimagining an everyday zipper to tackle 3D morphological transitions is a brilliant approach to dynamic assembly,” says Zhejiang University assistant professor Guanyun Wang, who wasn’t involved in the paper. “More importantly, it effectively bridges the gap between soft and rigid states, offering a highly scalable and innovative fabrication approach that will greatly benefit the future design of embodied intelligence.”
Li and Freeman wrote the paper with Tianjin University PhD student Xiang Chang and MIT CSAIL colleagues: PhD student Maxine Perroni-Scharf; undergraduate Dingning Cao; recent visiting researchers Mingming Li (Zhejiang University), Jeremy Mrzyglocki (Technical University of Munich), and Takumi Yamamoto (Keio University); and MIT Associate Professor Stefanie Mueller, who is a CSAIL principal investigator and senior author on the work. Their research was supported, in part, by a postdoctoral research fellowship from Zhejiang University and the MIT-GIST Program.
The researchers’ work was presented at the ACM’s Computer-Human Interaction (CHI) conference on Human Factors in Computing Systems in April.

